Browsing archives for August, 2001

OpenGL Terrain Engine

computergaphics, exper 12 August 2001 | 1 Comment

Update: iPad version released

I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :)
My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes.
The outcome is [...]

PQTorus

computergaphics, exper 12 August 2001 | 0 Comments

The PQ-Torus, or PQ-Torus Knot, is a parameterized version of the well-known Torus (A donut-like geometrical shape).P and Q are two parameters we use to modify the toruse’s shape.
The first place I saw a PQ-Torus at was : http://www.blackpawn.com/texts/pqtorus/default.html, they have some nice screenshots and a downloadable implementation of their PQ-Torus.
There is a [...]

Mini-Tracer & Life-Saver

computergaphics, exper 12 August 2001 | 0 Comments

Following are two screen-savers.
One implements Conway’s game of life, and the other does Recursive Sphere Ray-tracing.
The ray-tracer can be run in ‘application mode’ as well, but it’s pretty nice as a screen-saver.
The spheres are lighted using Phong illumination, including Specular-Highlights, recursion level is limited to your stack, or in other words none
Downloads :
Life [...]

Earth Simulation + GIS

computergaphics, exper 12 August 2001 | 4 Comments

After the WTC attacks, CNN started using their Weather-System Simulation Program (I think) to show Afghanistan and Tomahawk missiles flying
This looked very nice and moved by the fact that I really didn’t know too much geography and had a day or two free (Sukkot Holiday), I went on and wrote my own [...]

Always Picture

computergaphics, exper 12 August 2001 | 1 Comment

Always picture is a small program that I wrote for my girlfriend to try and cheer her up during long working hours. It allows you to scatter bitmaps on your screen and continue working with these bitmaps on-top of you screen’s contents.
You can give images speed, to get clouds moving on the top of your [...]